>>> Building on localhost under games/nanosaur2 BDEPENDS = [devel/cmake;devel/sdl2;devel/ninja] DIST = [games/nanosaur2:jorio-Pomme-6e4ea042ba9e7e525d3930e45662be15605153c4.tar.gz;games/nanosaur2:jorio-Nanosaur2-v2.1.0.tar.gz] FULLPKGNAME = nanosaur2-2.1.0 RDEPENDS = [devel/desktop-file-utils;x11/gtk+4,-guic;devel/sdl2] Avoided depends for cmake-3.30.5v1 ninja-1.11.1p0v0 sdl2-2.30.9p1 (Junk lock failure for localhost at 1731634768.6998) Received IO (Junk lock obtained for localhost at 1731634771.03) Received IO Woken up games/nanosaur2 Still tainted: host marked nojunk by math/veusz >>> Running junk in games/nanosaur2 at 1731634775.16 Can't run junk because of lock on math/veusz (Junk lock released for localhost at 1731634780.10) Woken up games/nanosaur distfiles size=120922288 >>> Running patch in games/nanosaur2 at 1731634780.24 ===> games/nanosaur2 ===> Building from scratch nanosaur2-2.1.0 ===> nanosaur2-2.1.0 depends on: cmake-* -> cmake-3.30.5v1 ===> nanosaur2-2.1.0 depends on: ninja-* -> ninja-1.11.1p0v0 ===> nanosaur2-2.1.0 depends on: sdl2-* -> sdl2-2.30.9p1 ===> Verifying specs: c++ c++abi pthread GL SDL2 c m ===> found c++.10.0 c++abi.7.0 pthread.27.1 GL.19.1 SDL2.0.15 c.100.3 m.10.1 ===> Checking files for nanosaur2-2.1.0 `/usr/ports/distfiles/jorio-Nanosaur2-v2.1.0.tar.gz' is up to date. `/usr/ports/distfiles/jorio-Pomme-6e4ea042ba9e7e525d3930e45662be15605153c4.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for nanosaur2-2.1.0 ===> Patching for nanosaur2-2.1.0 ===> Applying OpenBSD patch patch-Source_Boot_cpp Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: Source/Boot.cpp |--- Source/Boot.cpp.orig |+++ Source/Boot.cpp -------------------------- Patching file Source/Boot.cpp using Plan A... Hunk #1 succeeded at 50. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/nanosaur2 at 1731634797.85 ===> games/nanosaur2 ===> Generating configure for nanosaur2-2.1.0 ===> Configuring for nanosaur2-2.1.0 /usr/bin/perl /usr/ports/infrastructure/bin/pkg_subst -DMODCMAKE_BUILD_SUFFIX=-release.cmake -DARCH=powerpc64 -DBASE_PKGPATH=games/nanosaur2 -DFLAVOR_EXT= -DFULLPKGNAME=nanosaur2-2.1.0 -DHOMEPAGE=https://jorio.itch.io/nanosaur2 -DLOCALBASE=/usr/local -DLOCALSTATEDIR=/var -DMACHINE_ARCH=powerpc64 -DMAINTAINER=Omar\ Polo\ \ -DPREFIX=/usr/local -DRCDIR=/etc/rc.d -DSYSCONFDIR=/etc -DTRUEPREFIX=/usr/local -DX11BASE=/usr/X11R6 -DPKGSTEM=nanosaur2 -i -B /usr/obj/ports/nanosaur2-2.1.0 /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Boot.cpp -- The C compiler identification is Clang 16.0.6 -- The CXX compiler identification is Clang 16.0.6 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/obj/ports/nanosaur2-2.1.0/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/obj/ports/nanosaur2-2.1.0/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done Sanitizers disabled (pass -DSANITIZE=1 to enable) -- Found SDL2: /usr/local/include/SDL2 -- Found OpenGL: /usr/X11R6/lib/libGL.so.19.1 -- Configuring done (8.5s) -- Generating done (0.2s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_ASM_COMPILER_AR CMAKE_ASM_COMPILER_RANLIB CMAKE_Fortran_COMPILER_AR CMAKE_Fortran_COMPILER_RANLIB CMAKE_OBJCXX_COMPILER_AR CMAKE_OBJCXX_COMPILER_RANLIB CMAKE_OBJC_COMPILER_AR CMAKE_OBJC_COMPILER_RANLIB CMAKE_SKIP_INSTALL_ALL_DEPENDENCY -- Build files have been written to: /usr/obj/ports/nanosaur2-2.1.0/build-powerpc64 >>> Running build in games/nanosaur2 at 1731634807.90 ===> games/nanosaur2 ===> Building for nanosaur2-2.1.0 Change Dir: '/usr/obj/ports/nanosaur2-2.1.0/build-powerpc64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 [1/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Wstrict-aliasing=2 -Wno-multichar -Wno-unknown-pragmas -Werror=return-type -Wno-unused-function -Wno-unused-parameter -Wno-unused-variable -MD -MT CMakeFiles/Nanosaur2.dir/Source/3D/3DMath.c.o -MF CMakeFiles/Nanosaur2.dir/Source/3D/3DMath.c.o.d -o CMakeFiles/Nanosaur2.dir/Source/3D/3DMath.c.o -c /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/3D/3DMath.c [2/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Wstrict-aliasing=2 -Wno-multichar -Wno-unknown-pragmas -Werror=return-type -Wno-unused-function -Wno-unused-parameter -Wno-unused-variable -MD -MT CMakeFiles/Nanosaur2.dir/Source/3D/Atlas.c.o -MF CMakeFiles/Nanosaur2.dir/Source/3D/Atlas.c.o.d -o CMakeFiles/Nanosaur2.dir/Source/3D/Atlas.c.o -c /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/3D/Atlas.c [3/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow 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/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/3D/MetaObjects.c [5/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Wstrict-aliasing=2 -Wno-multichar -Wno-unknown-pragmas -Werror=return-type -Wno-unused-function -Wno-unused-parameter -Wno-unused-variable -MD -MT CMakeFiles/Nanosaur2.dir/Source/3D/OGL_Support.c.o -MF CMakeFiles/Nanosaur2.dir/Source/3D/OGL_Support.c.o.d -o CMakeFiles/Nanosaur2.dir/Source/3D/OGL_Support.c.o -c /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/3D/OGL_Support.c [6/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers 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-I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Wstrict-aliasing=2 -Wno-multichar -Wno-unknown-pragmas -Werror=return-type -Wno-unused-function -Wno-unused-parameter -Wno-unused-variable -MD -MT CMakeFiles/Nanosaur2.dir/Source/Screens/IntroStory.c.o -MF CMakeFiles/Nanosaur2.dir/Source/Screens/IntroStory.c.o.d -o CMakeFiles/Nanosaur2.dir/Source/Screens/IntroStory.c.o -c /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Screens/IntroStory.c [43/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Wstrict-aliasing=2 -Wno-multichar -Wno-unknown-pragmas -Werror=return-type -Wno-unused-function -Wno-unused-parameter 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[49/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Wstrict-aliasing=2 -Wno-multichar -Wno-unknown-pragmas -Werror=return-type -Wno-unused-function -Wno-unused-parameter -Wno-unused-variable -MD -MT CMakeFiles/Nanosaur2.dir/Source/Screens/WinScreen.c.o -MF CMakeFiles/Nanosaur2.dir/Source/Screens/WinScreen.c.o.d -o CMakeFiles/Nanosaur2.dir/Source/Screens/WinScreen.c.o -c /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Screens/WinScreen.c [50/99] /usr/obj/ports/nanosaur2-2.1.0/bin/cc -DGL_SILENCE_DEPRECATION -I/usr/local/include/SDL2 -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/extern/Pomme/src -I/usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Source/Headers -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG 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CMakeFiles/Nanosaur2.dir/Source/Items/Trees.c.o CMakeFiles/Nanosaur2.dir/Source/Items/Turrets.c.o CMakeFiles/Nanosaur2.dir/Source/Items/Wormhole.c.o CMakeFiles/Nanosaur2.dir/Source/Player/Player.c.o CMakeFiles/Nanosaur2.dir/Source/Player/Player_Race.c.o CMakeFiles/Nanosaur2.dir/Source/Player/Player_Terrain.c.o CMakeFiles/Nanosaur2.dir/Source/Player/Player_Weapons.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/AnaglyphCalibration.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/Infobar.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/IntroStory.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/LevelIntro.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/LocalGather.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/MainMenu.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/MiscScreens.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/Paused.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/Settings.c.o CMakeFiles/Nanosaur2.dir/Source/Screens/WinScreen.c.o CMakeFiles/Nanosaur2.dir/Source/Skeleton/Bones.c.o CMakeFiles/Nanosaur2.dir/Source/Skeleton/SkeletonAnim.c.o CMakeFiles/Nanosaur2.dir/Source/Skeleton/SkeletonJoints.c.o CMakeFiles/Nanosaur2.dir/Source/Skeleton/SkeletonObj.c.o CMakeFiles/Nanosaur2.dir/Source/System/Collision.c.o CMakeFiles/Nanosaur2.dir/Source/System/File.c.o CMakeFiles/Nanosaur2.dir/Source/System/InputDefaults.c.o CMakeFiles/Nanosaur2.dir/Source/System/LoadLevel.c.o CMakeFiles/Nanosaur2.dir/Source/System/Localization.c.o CMakeFiles/Nanosaur2.dir/Source/System/MacLinearMouse.c.o CMakeFiles/Nanosaur2.dir/Source/System/Main.c.o CMakeFiles/Nanosaur2.dir/Source/System/Menu.c.o CMakeFiles/Nanosaur2.dir/Source/System/Misc.c.o CMakeFiles/Nanosaur2.dir/Source/System/Objects.c.o CMakeFiles/Nanosaur2.dir/Source/System/Objects2.c.o CMakeFiles/Nanosaur2.dir/Source/System/SDLInput.c.o CMakeFiles/Nanosaur2.dir/Source/System/Sound.c.o CMakeFiles/Nanosaur2.dir/Source/System/UIEffects.c.o CMakeFiles/Nanosaur2.dir/Source/System/Window.c.o CMakeFiles/Nanosaur2.dir/Source/System/stb_image.c.o CMakeFiles/Nanosaur2.dir/Source/Terrain/Fences.c.o CMakeFiles/Nanosaur2.dir/Source/Terrain/SplineItems.c.o CMakeFiles/Nanosaur2.dir/Source/Terrain/Terrain.c.o CMakeFiles/Nanosaur2.dir/Source/Terrain/Terrain2.c.o CMakeFiles/Nanosaur2.dir/Source/Terrain/Water.c.o -o Nanosaur2 -Wl,-z,origin,-rpath,/usr/local/lib:/usr/X11R6/lib extern/Pomme/libPomme.a /usr/local/lib/libSDL2.so.0.15 /usr/X11R6/lib/libGL.so.19.1 -lm -Wl,-rpath-link,/usr/X11R6/lib:/usr/local/lib && cd /usr/obj/ports/nanosaur2-2.1.0/build-powerpc64 && /usr/local/bin/cmake -E copy_directory /usr/obj/ports/nanosaur2-2.1.0/Nanosaur2-2.1.0/Data /usr/obj/ports/nanosaur2-2.1.0/build-powerpc64/Data ld: error: undefined symbol: __fsel >>> referenced by Bones.c >>> CMakeFiles/Nanosaur2.dir/Source/Skeleton/Bones.c.o:(UpdateSkinnedGeometry_Recurse) >>> referenced by Bones.c >>> CMakeFiles/Nanosaur2.dir/Source/Skeleton/Bones.c.o:(UpdateSkinnedGeometry_Recurse) >>> referenced by Bones.c >>> CMakeFiles/Nanosaur2.dir/Source/Skeleton/Bones.c.o:(UpdateSkinnedGeometry_Recurse) >>> referenced 3 more times c++: error: linker command failed with exit code 1 (use -v to see invocation) ninja: build stopped: subcommand failed. *** Error 1 in games/nanosaur2 (/usr/ports/devel/cmake/cmake.port.mk:50 'do-build': @cd /usr/obj/ports/nanosaur2-2.1.0/build-powerpc64 && ex...) *** Error 2 in games/nanosaur2 (/usr/ports/infrastructure/mk/bsd.port.mk:3065 '/usr/obj/ports/nanosaur2-2.1.0/build-powerpc64/.build_done') *** Error 2 in games/nanosaur2 (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'build': @lock=nanosaur2-2.1.0; export _LOCKS_HELD=" nanosaur...) ===> Exiting games/nanosaur2 with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'build': @: ${echo_msg:=echo}; : ${target:=build}; for i in ; do eval...) >>> Ended at 1731635000.36 max_stuck=2.83/waiting-for-lock #789=6.57/junk=5.05/patch=17.66/configure=9.92/build=192.66 Error: job failed with 512 on localhost at 1731635000