>>> Building on localhost under games/bugdom2 BDEPENDS = [devel/ninja;devel/cmake;devel/sdl2] DIST = [games/bugdom2:jorio-Bugdom2-v4.0.0.tar.gz;games/bugdom2:jorio-Pomme-c6a38eab19a11847024a13f9b3e2af0c2d908c3e.tar.gz] FULLPKGNAME = bugdom2-4.0.0 RDEPENDS = [devel/sdl2;devel/desktop-file-utils;x11/gtk+4,-guic] (Junk lock failure for localhost at 1731638042.94758) Received IO (Junk lock obtained for localhost at 1731638046.27) Received IO Woken up games/bugdom2 Woken up games/bugdom2 >>> Running show-prepare-results in games/bugdom2 at 1731638049.79 ===> games/bugdom2 ===> Building from scratch bugdom2-4.0.0 ===> bugdom2-4.0.0 depends on: cmake-* -> cmake-3.30.5v1 ===> bugdom2-4.0.0 depends on: ninja-* -> ninja-1.11.1p0v0 ===> bugdom2-4.0.0 depends on: sdl2-* -> sdl2-2.30.9p1 ===> Verifying specs: c++ c++abi pthread GL SDL2 c m ===> found c++.10.0 c++abi.7.0 pthread.27.1 GL.19.1 SDL2.0.15 c.100.3 m.10.1 cmake-3.30.5v1 ninja-1.11.1p0v0 sdl2-2.30.9p1 Don't run junk because nojunk in games/godot4,-editor (Junk lock released for localhost at 1731638052.59) distfiles size=148560098 >>> Running patch in games/bugdom2 at 1731638052.71 ===> games/bugdom2 ===> Checking files for bugdom2-4.0.0 `/usr/ports/distfiles/jorio-Bugdom2-v4.0.0.tar.gz' is up to date. `/usr/ports/distfiles/jorio-Pomme-c6a38eab19a11847024a13f9b3e2af0c2d908c3e.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for bugdom2-4.0.0 ===> Patching for bugdom2-4.0.0 ===> Applying OpenBSD patch patch-Source_Boot_cpp Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: Source/Boot.cpp |--- Source/Boot.cpp.orig |+++ Source/Boot.cpp -------------------------- Patching file Source/Boot.cpp using Plan A... Hunk #1 succeeded at 54. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/bugdom2 at 1731638063.76 ===> games/bugdom2 ===> Generating configure for bugdom2-4.0.0 ===> Configuring for bugdom2-4.0.0 /usr/bin/perl /usr/ports/infrastructure/bin/pkg_subst -DMODCMAKE_BUILD_SUFFIX= -DARCH=powerpc64 -DBASE_PKGPATH=games/bugdom2 -DFLAVOR_EXT= -DFULLPKGNAME=bugdom2-4.0.0 -DHOMEPAGE=https://pangeasoft.net/bug2 -DLOCALBASE=/usr/local -DLOCALSTATEDIR=/var -DMACHINE_ARCH=powerpc64 -DMAINTAINER=izzy\ Meyer\ \ -DPREFIX=/usr/local -DRCDIR=/etc/rc.d -DSYSCONFDIR=/etc -DTRUEPREFIX=/usr/local -DX11BASE=/usr/X11R6 -DPKGSTEM=bugdom2 -i -B /usr/obj/ports/bugdom2-4.0.0 /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/Boot.cpp -- The C compiler identification is Clang 16.0.6 -- The CXX compiler identification is Clang 16.0.6 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/obj/ports/bugdom2-4.0.0/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/obj/ports/bugdom2-4.0.0/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done Sanitizers disabled (pass -DSANITIZE=1 to enable) -- Found SDL2: /usr/local/include/SDL2 -- Found OpenGL: /usr/X11R6/lib/libGL.so.19.1 -- Configuring done (6.2s) -- Generating done (1.0s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_ASM_COMPILER_AR CMAKE_ASM_COMPILER_RANLIB CMAKE_Fortran_COMPILER_AR CMAKE_Fortran_COMPILER_RANLIB CMAKE_OBJCXX_COMPILER_AR CMAKE_OBJCXX_COMPILER_RANLIB CMAKE_OBJC_COMPILER_AR CMAKE_OBJC_COMPILER_RANLIB CMAKE_SKIP_INSTALL_ALL_DEPENDENCY -- Build files have been written to: /usr/obj/ports/bugdom2-4.0.0/build-powerpc64 >>> Running build in games/bugdom2 at 1731638071.93 ===> games/bugdom2 ===> Building for bugdom2-4.0.0 Change Dir: '/usr/obj/ports/bugdom2-4.0.0/build-powerpc64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 [1/122] /usr/obj/ports/bugdom2-4.0.0/bin/cc -DGL_SILENCE_DEPRECATION -DPOMME_CASE_SENSITIVE_FSSPEC=1 -I/usr/local/include/SDL2 -I/usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/extern/Pomme/src -I/usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/Headers -O2 -pipe -I/usr/X11R6/include -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Werror=return-type -Werror=incompatible-pointer-types -Wno-multichar -Wno-unknown-pragmas -Wstrict-aliasing=2 -MD -MT CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o -MF CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o.d -o CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o -c /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c FAILED: CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o /usr/obj/ports/bugdom2-4.0.0/bin/cc -DGL_SILENCE_DEPRECATION -DPOMME_CASE_SENSITIVE_FSSPEC=1 -I/usr/local/include/SDL2 -I/usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/extern/Pomme/src -I/usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/Headers -O2 -pipe -I/usr/X11R6/include -DNDEBUG -std=gnu17 -fexceptions -Wall -Wextra -Wshadow -Werror=return-type -Werror=incompatible-pointer-types -Wno-multichar -Wno-unknown-pragmas -Wstrict-aliasing=2 -MD -MT CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o -MF CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o.d -o CMakeFiles/Bugdom2.dir/Source/3D/3DMath.c.o -c /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1512:38: warning: call to undeclared function 'vec_splat_u32'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] vector float zeroF = (vector float) vec_splat_u32(0); ^ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1517:7: warning: call to undeclared function 'vec_ld'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] A1 = vec_ld( 0, (float*) mA ); ^ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1517:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' A1 = vec_ld( 0, (float*) mA ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1518:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' A2 = vec_ld( 16, (float*) mA ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1519:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' A3 = vec_ld( 32, (float*) mA ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1520:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' A4 = vec_ld( 48, (float*) mA ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1521:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' B1 = vec_ld( 0, (float*) mB ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1522:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' B2 = vec_ld( 16, (float*) mB ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1523:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' B3 = vec_ld( 32, (float*) mB ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1524:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' B4 = vec_ld( 48, (float*) mB ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1527:7: warning: call to undeclared function 'vec_madd'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] C1 = vec_madd( vec_splat( A1, 0 ), B1, zeroF ); ^ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1527:17: warning: call to undeclared function 'vec_splat'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] C1 = vec_madd( vec_splat( A1, 0 ), B1, zeroF ); ^ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1527:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C1 = vec_madd( vec_splat( A1, 0 ), B1, zeroF ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1528:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C2 = vec_madd( vec_splat( A2, 0 ), B1, zeroF ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1529:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C3 = vec_madd( vec_splat( A3, 0 ), B1, zeroF ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1530:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C4 = vec_madd( vec_splat( A4, 0 ), B1, zeroF ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1533:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C1 = vec_madd( vec_splat( A1, 1 ), B2, C1 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1534:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C2 = vec_madd( vec_splat( A2, 1 ), B2, C2 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1535:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C3 = vec_madd( vec_splat( A3, 1 ), B2, C3 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1536:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C4 = vec_madd( vec_splat( A4, 1 ), B2, C4 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1539:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C1 = vec_madd( vec_splat( A1, 2 ), B3, C1 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1540:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C2 = vec_madd( vec_splat( A2, 2 ), B3, C2 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/bugdom2-4.0.0/Bugdom2-4.0.0/Source/3D/3DMath.c:1541:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C3 = vec_madd( vec_splat( A3, 2 ), B3, C3 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ fatal error: too many errors emitted, stopping now [-ferror-limit=] 4 warnings and 20 errors generated. ninja: build stopped: subcommand failed. *** Error 1 in games/bugdom2 (/usr/ports/devel/cmake/cmake.port.mk:50 'do-build': @cd /usr/obj/ports/bugdom2-4.0.0/build-powerpc64 && exec /...) *** Error 2 in games/bugdom2 (/usr/ports/infrastructure/mk/bsd.port.mk:3065 '/usr/obj/ports/bugdom2-4.0.0/build-powerpc64/.build_done': @cd ...) *** Error 2 in games/bugdom2 (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'build': @lock=bugdom2-4.0.0; export _LOCKS_HELD=" bugdom2-4.0....) ===> Exiting games/bugdom2 with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'build': @: ${echo_msg:=echo}; : ${target:=build}; for i in ; do eval...) >>> Ended at 1731638073.20 max_stuck=0.00/waiting-for-lock #807=6.90/show-prepare-results=2.88/patch=11.10/configure=8.15/build=1.35 Error: job failed with 512 on localhost at 1731638073