>>> Building on armv7-1 under games/ezquake BDEPENDS = [devel/jansson;archivers/minizip;graphics/jpeg;audio/libsndfile;net/curl;devel/sdl2;devel/cmake/core;graphics/png;devel/pcre2;devel/ninja;audio/speex] DIST = [games/ezquake:ezquake-source-3.6.8.tar.gz] FULLPKGNAME = ezquake-3.6.8 RDEPENDS = [devel/jansson;archivers/minizip;graphics/png;net/curl;graphics/jpeg;devel/pcre2;audio/libsndfile;audio/speex;devel/sdl2] (Junk lock obtained for armv7-1 at 1775987825.39) >>> Running depends in games/ezquake at 1775987825.59 last junk was in x11/gtksourceview3 /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 was: /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 Couldn't open /dev/null: Input/output error >>> Running show-prepare-results in games/ezquake at 1775987826.33 Couldn't open /dev/null: Input/output error (Junk lock released for armv7-1 at 1775987826.40) >>> Running clean in games/ezquake at 1775987826.50 Couldn't open /dev/null: Input/output error >>> Ended at 1775987826.56 max_stuck=0.00/depends=0.79/show-prepare-results=0.22/clean=0.15 Error: job failed with 256 on armv7-1 at 1775987826 >>> Building on armv7-2 under games/ezquake BDEPENDS = [archivers/minizip;devel/sdl2;devel/ninja;graphics/jpeg;devel/pcre2;devel/cmake/core;graphics/png;audio/libsndfile;net/curl;devel/jansson;audio/speex] DIST = [games/ezquake:ezquake-source-3.6.8.tar.gz] FULLPKGNAME = ezquake-3.6.8 RDEPENDS = [devel/sdl2;archivers/minizip;devel/pcre2;graphics/jpeg;devel/jansson;audio/speex;graphics/png;audio/libsndfile;net/curl] (Junk lock obtained for armv7-2 at 1776489063.33) >>> Running depends in games/ezquake at 1776489063.43 last junk was in multimedia/motion,mysql /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 was: /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 >>> Running show-prepare-results in games/ezquake at 1776489077.72 ===> games/ezquake ===> Building from scratch ezquake-3.6.8 ===> ezquake-3.6.8 depends on: cmake-core->=4 -> cmake-core-4.2.3 ===> ezquake-3.6.8 depends on: ninja-* -> ninja-1.11.1p1v1 ===> ezquake-3.6.8 depends on: minizip-* -> minizip-4.1.0 ===> ezquake-3.6.8 depends on: libsndfile-* -> libsndfile-1.2.2p0 ===> ezquake-3.6.8 depends on: speex-* -> speex-1.2.1 ===> ezquake-3.6.8 depends on: jpeg-* -> jpeg-3.1.3v0 ===> ezquake-3.6.8 depends on: png-* -> png-1.6.55 ===> ezquake-3.6.8 depends on: pcre2-* -> pcre2-10.44 ===> ezquake-3.6.8 depends on: sdl2-* -> sdl2-2.32.10 ===> ezquake-3.6.8 depends on: jansson-* -> jansson-2.14.1 ===> ezquake-3.6.8 depends on: curl-* -> curl-8.19.0 ===> Verifying specs: GL SDL2 c curl expat freetype jansson jpeg m minizip pcre2-8 png pthread sndfile speex speexdsp z ===> found GL.19.2 SDL2.0.15 c.103.0 curl.26.34 expat.17.0 freetype.31.1 jansson.4.2 jpeg.71.0 m.10.1 minizip.3.3 pcre2-8.0.7 png.18.2 pthread.28.1 sndfile.7.0 speex.8.0 speexdsp.1.1 z.7.2 cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 (Junk lock released for armv7-2 at 1776489088.17) distfiles size=2065696 >>> Running patch in games/ezquake at 1776489088.29 ===> games/ezquake ===> Checking files for ezquake-3.6.8 `/usr/ports/distfiles/ezquake-source-3.6.8.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for ezquake-3.6.8 ===> Patching for ezquake-3.6.8 ===> Applying OpenBSD patch patch-CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Set binary name to ezquake instead of ezquake-OpenBSD- | |Index: CMakeLists.txt |--- CMakeLists.txt.orig |+++ CMakeLists.txt -------------------------- Patching file CMakeLists.txt using Plan A... Hunk #1 succeeded at 898. done ===> Applying OpenBSD patch patch-src_EX_browser_sources_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: src/EX_browser_sources.c |--- src/EX_browser_sources.c.orig |+++ src/EX_browser_sources.c -------------------------- Patching file src/EX_browser_sources.c using Plan A... Hunk #1 succeeded at 36. Hunk #2 succeeded at 351. done ===> Applying OpenBSD patch patch-src_vid_sdl2_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |vid_software_palette 1 causes black screen when resizing game window | |see: |https://github.com/QW-Group/ezquake-source/issues/858 | |Index: src/vid_sdl2.c |--- src/vid_sdl2.c.orig |+++ src/vid_sdl2.c -------------------------- Patching file src/vid_sdl2.c using Plan A... Hunk #1 succeeded at 226. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/ezquake at 1776489104.39 ===> games/ezquake ===> Generating configure for ezquake-3.6.8 ===> Configuring for ezquake-3.6.8 /usr/bin/perl /usr/ports/infrastructure/bin/pkg_subst -DGAMEDIR=/usr/local/share/ezquake -DMODCMAKE_BUILD_SUFFIX=-release.cmake -DARCH=armv7 -DBASE_PKGPATH=games/ezquake -DFLAVOR_EXT= -DFULLPKGNAME=ezquake-3.6.8 -DHOMEPAGE=https://ezquake.com/ -DLOCALBASE=/usr/local -DLOCALSTATEDIR=/var -DMACHINE_ARCH=arm -DMAINTAINER=Tom\ Murphy\ \ -DPREFIX=/usr/local -DRCDIR=/etc/rc.d -DSYSCONFDIR=/etc -DTRUEPREFIX=/usr/local -DX11BASE=/usr/X11R6 -DPKGSTEM=ezquake -i -B /usr/obj/ports/ezquake-3.6.8 /usr/obj/ports/ezquake-3.6.8/ezquake-source-3.6.8/src/EX_browser_sources.c -- The C compiler identification is Clang 19.1.7 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/obj/ports/ezquake-3.6.8/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Could NOT find Git (missing: GIT_EXECUTABLE) -- Found PkgConfig: /usr/bin/pkg-config (found version "2.4.3") -- Loading version from 'version.json' -- Version: 3.6.8 (8019~f87af73da) CMake Error at CMakeLists.txt:38 (message): Link Time Optimization requested, but not available. -- Configuring incomplete, errors occurred! *** Error 1 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3024 'do-configure': @cd /usr/obj/ports/ezquake-3.6.8/build-arm && /u...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3044 '/usr/obj/ports/ezquake-3.6.8/build-arm/.configure_done': @cd /u...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:2706 'configure': @lock=ezquake-3.6.8; export _LOCKS_HELD=" ezquake-...) ===> Exiting games/ezquake with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'configure': @: ${echo_msg:=echo}; : ${target:=configure}; for i in ; ...) >>> Running clean in games/ezquake at 1776489110.71 ===> games/ezquake ===> Cleaning for ezquake-3.6.8 >>> Ended at 1776489111.45 max_stuck=0.00/depends=14.25/show-prepare-results=10.60/patch=16.12/configure=6.31/clean=0.83 Error: job failed with 512 on armv7-2 at 1776489111 >>> Building on armv7-2 under games/ezquake BDEPENDS = [graphics/png;devel/ninja;devel/pcre2;devel/jansson;audio/speex;devel/sdl2;audio/libsndfile;archivers/minizip;net/curl;devel/cmake/core;graphics/jpeg] DIST = [games/ezquake:ezquake-source-3.6.8.tar.gz] FULLPKGNAME = ezquake-3.6.8 RDEPENDS = [audio/speex;archivers/minizip;devel/pcre2;net/curl;graphics/jpeg;devel/jansson;audio/libsndfile;graphics/png;devel/sdl2] (Junk lock obtained for armv7-2 at 1776776324.93) >>> Running depends in games/ezquake at 1776776325.08 /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 was: /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 >>> Running show-prepare-results in games/ezquake at 1776776336.83 ===> games/ezquake ===> Building from scratch ezquake-3.6.8 ===> ezquake-3.6.8 depends on: cmake-core->=4 -> cmake-core-4.2.3 ===> ezquake-3.6.8 depends on: ninja-* -> ninja-1.11.1p1v1 ===> ezquake-3.6.8 depends on: minizip-* -> minizip-4.1.0 ===> ezquake-3.6.8 depends on: libsndfile-* -> libsndfile-1.2.2p0 ===> ezquake-3.6.8 depends on: speex-* -> speex-1.2.1 ===> ezquake-3.6.8 depends on: jpeg-* -> jpeg-3.1.3v0 ===> ezquake-3.6.8 depends on: png-* -> png-1.6.55 ===> ezquake-3.6.8 depends on: pcre2-* -> pcre2-10.44 ===> ezquake-3.6.8 depends on: sdl2-* -> sdl2-2.32.10 ===> ezquake-3.6.8 depends on: jansson-* -> jansson-2.14.1 ===> ezquake-3.6.8 depends on: curl-* -> curl-8.19.0 ===> Verifying specs: GL SDL2 c curl expat freetype jansson jpeg m minizip pcre2-8 png pthread sndfile speex speexdsp z ===> found GL.19.2 SDL2.0.15 c.103.0 curl.26.34 expat.17.0 freetype.31.1 jansson.4.2 jpeg.71.0 m.10.1 minizip.3.3 pcre2-8.0.7 png.18.2 pthread.28.1 sndfile.7.0 speex.8.0 speexdsp.1.1 z.7.2 cmake-core-4.2.3 curl-8.19.0 jansson-2.14.1 jpeg-3.1.3v0 libsndfile-1.2.2p0 minizip-4.1.0 ninja-1.11.1p1v1 pcre2-10.44 png-1.6.55 sdl2-2.32.10 speex-1.2.1 (Junk lock released for armv7-2 at 1776776347.04) distfiles size=2065696 >>> Running patch in games/ezquake at 1776776347.13 ===> games/ezquake ===> Checking files for ezquake-3.6.8 `/usr/ports/distfiles/ezquake-source-3.6.8.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for ezquake-3.6.8 ===> Patching for ezquake-3.6.8 ===> Applying OpenBSD patch patch-CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Set binary name to ezquake instead of ezquake-OpenBSD- | |Index: CMakeLists.txt |--- CMakeLists.txt.orig |+++ CMakeLists.txt -------------------------- Patching file CMakeLists.txt using Plan A... Hunk #1 succeeded at 898. done ===> Applying OpenBSD patch patch-src_EX_browser_sources_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: src/EX_browser_sources.c |--- src/EX_browser_sources.c.orig |+++ src/EX_browser_sources.c -------------------------- Patching file src/EX_browser_sources.c using Plan A... Hunk #1 succeeded at 36. Hunk #2 succeeded at 351. done ===> Applying OpenBSD patch patch-src_vid_sdl2_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |vid_software_palette 1 causes black screen when resizing game window | |see: |https://github.com/QW-Group/ezquake-source/issues/858 | |Index: src/vid_sdl2.c |--- src/vid_sdl2.c.orig |+++ src/vid_sdl2.c -------------------------- Patching file src/vid_sdl2.c using Plan A... Hunk #1 succeeded at 226. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/ezquake at 1776776361.30 ===> games/ezquake ===> Generating configure for ezquake-3.6.8 ===> Configuring for ezquake-3.6.8 /usr/bin/perl /usr/ports/infrastructure/bin/pkg_subst -DGAMEDIR=/usr/local/share/ezquake -DMODCMAKE_BUILD_SUFFIX=-release.cmake -DARCH=armv7 -DBASE_PKGPATH=games/ezquake -DFLAVOR_EXT= -DFULLPKGNAME=ezquake-3.6.8 -DHOMEPAGE=https://ezquake.com/ -DLOCALBASE=/usr/local -DLOCALSTATEDIR=/var -DMACHINE_ARCH=arm -DMAINTAINER=Tom\ Murphy\ \ -DPREFIX=/usr/local -DRCDIR=/etc/rc.d -DSYSCONFDIR=/etc -DTRUEPREFIX=/usr/local -DX11BASE=/usr/X11R6 -DPKGSTEM=ezquake -i -B /usr/obj/ports/ezquake-3.6.8 /usr/obj/ports/ezquake-3.6.8/ezquake-source-3.6.8/src/EX_browser_sources.c -- The C compiler identification is Clang 19.1.7 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/obj/ports/ezquake-3.6.8/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Found Git: /usr/local/bin/git (found version "2.53.0") -- Found PkgConfig: /usr/bin/pkg-config (found version "2.4.3") -- Loading version from 'version.json' -- Version: 3.6.8 (8019~f87af73da) CMake Error at CMakeLists.txt:38 (message): Link Time Optimization requested, but not available. -- Configuring incomplete, errors occurred! *** Error 1 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3024 'do-configure': @cd /usr/obj/ports/ezquake-3.6.8/build-arm && /u...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3044 '/usr/obj/ports/ezquake-3.6.8/build-arm/.configure_done': @cd /u...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:2706 'configure': @lock=ezquake-3.6.8; export _LOCKS_HELD=" ezquake-...) ===> Exiting games/ezquake with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'configure': @: ${echo_msg:=echo}; : ${target:=configure}; for i in ; ...) >>> Running clean in games/ezquake at 1776776367.65 ===> games/ezquake ===> Cleaning for ezquake-3.6.8 >>> Ended at 1776776368.42 max_stuck=11.58/depends=11.79/show-prepare-results=10.33/patch=14.14/configure=6.38/clean=0.84 Error: job failed with 512 on armv7-2 at 1776776368