>>> Building on localhost under games/ezquake BDEPENDS = [devel/pcre2;devel/ninja;audio/speex;devel/cmake;graphics/jpeg;devel/sdl2;archivers/minizip;devel/jansson;net/curl;graphics/png;audio/libsndfile] DIST = [games/ezquake:QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz;games/ezquake:QW-Group-ezquake-source-3.6.5.tar.gz] FULLPKGNAME = ezquake-3.6.5 RDEPENDS = [audio/libsndfile;archivers/minizip;net/curl;devel/jansson;graphics/png;graphics/jpeg;devel/sdl2;devel/pcre2;audio/speex] (Junk lock obtained for localhost at 1732722829.62) >>> Running depends in games/ezquake at 1732722830.10 last junk was in x11/kde-applications/kde-dev-scripts /usr/sbin/pkg_add -aI -Drepair curl-8.11.0 libsndfile-1.2.2p0 minizip-4.0.7 pcre2-10.37p2 sdl2-2.30.9p1 speex-1.2.1 was: /usr/sbin/pkg_add -aI -Drepair cmake-3.30.5v1 curl-8.11.0 jansson-2.14 jpeg-3.0.4v0 libsndfile-1.2.2p0 minizip-4.0.7 ninja-1.11.1p0v0 pcre2-10.37p2 png-1.6.44 sdl2-2.30.9p1 speex-1.2.1 /usr/sbin/pkg_add -aI -Drepair curl-8.11.0 libsndfile-1.2.2p0 minizip-4.0.7 pcre2-10.37p2 sdl2-2.30.9p1 speex-1.2.1 >>> Running show-prepare-results in games/ezquake at 1732722836.59 ===> games/ezquake ===> Building from scratch ezquake-3.6.5 ===> ezquake-3.6.5 depends on: cmake-* -> cmake-3.30.5v1 ===> ezquake-3.6.5 depends on: ninja-* -> ninja-1.11.1p0v0 ===> ezquake-3.6.5 depends on: minizip-* -> minizip-4.0.7 ===> ezquake-3.6.5 depends on: libsndfile-* -> libsndfile-1.2.2p0 ===> ezquake-3.6.5 depends on: speex-* -> speex-1.2.1 ===> ezquake-3.6.5 depends on: jpeg-* -> jpeg-3.0.4v0 ===> ezquake-3.6.5 depends on: png-* -> png-1.6.44 ===> ezquake-3.6.5 depends on: pcre2-* -> pcre2-10.37p2 ===> ezquake-3.6.5 depends on: sdl2-* -> sdl2-2.30.9p1 ===> ezquake-3.6.5 depends on: jansson-* -> jansson-2.14 ===> ezquake-3.6.5 depends on: curl-* -> curl-8.11.0 ===> Verifying specs: GL SDL2 c curl expat freetype jansson jpeg m minizip pcre2-8 png pthread sndfile speex speexdsp z ===> found GL.19.1 SDL2.0.15 c.100.3 curl.26.29 expat.15.0 freetype.30.4 jansson.4.2 jpeg.71.0 m.10.1 minizip.3.1 pcre2-8.0.6 png.18.0 pthread.27.1 sndfile.7.0 speex.8.0 speexdsp.1.1 z.7.1 cmake-3.30.5v1 curl-8.11.0 jansson-2.14 jpeg-3.0.4v0 libsndfile-1.2.2p0 minizip-4.0.7 ninja-1.11.1p0v0 pcre2-10.37p2 png-1.6.44 sdl2-2.30.9p1 speex-1.2.1 Don't run junk because nojunk in games/dangerdeep (Junk lock released for localhost at 1732722846.25) Woken up textproc/apertium-dicts/por-cat distfiles size=1929325 >>> Running patch in games/ezquake at 1732722846.31 ===> games/ezquake ===> Checking files for ezquake-3.6.5 `/usr/ports/distfiles/QW-Group-ezquake-source-3.6.5.tar.gz' is up to date. `/usr/ports/distfiles/QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for ezquake-3.6.5 ===> Patching for ezquake-3.6.5 ===> Applying OpenBSD patch patch-CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Set binary name to ezquake instead of ezquake-OpenBSD- | |Index: CMakeLists.txt |--- CMakeLists.txt.orig |+++ CMakeLists.txt -------------------------- Patching file CMakeLists.txt using Plan A... Hunk #1 succeeded at 885. done ===> Applying OpenBSD patch patch-Makefile Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Skip the architecture dance. |Add X11BASE/lib to LDFLAGS | |Index: Makefile |--- Makefile.orig |+++ Makefile -------------------------- File to patch: No file found--skip this patch? [y] Skipping patch... Hunk #1 ignored at 36. Hunk #2 ignored at 571. 2 out of 2 hunks ignored--saving rejects to Oops.rej done ***> patch-Makefile did not apply cleanly ===> Applying OpenBSD patch patch-src_EX_browser_sources_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: src/EX_browser_sources.c |--- src/EX_browser_sources.c.orig |+++ src/EX_browser_sources.c -------------------------- Patching file src/EX_browser_sources.c using Plan A... Hunk #1 succeeded at 36. Hunk #2 succeeded at 351. done ===> Applying OpenBSD patch patch-src_vid_sdl2_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |vid_software_palette 1 causes black screen when resizing game window | |see: |https://github.com/QW-Group/ezquake-source/issues/858 | |Index: src/vid_sdl2.c |--- src/vid_sdl2.c.orig |+++ src/vid_sdl2.c -------------------------- Patching file src/vid_sdl2.c using Plan A... Hunk #1 succeeded at 226. done ===> Failed patches: patch-Makefile *** Error 1 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:2939 '/usr/obj/ports/ezquake-3.6.5/.patch_done': @if cd /usr/ports/ga...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'patch': @lock=ezquake-3.6.5; export _LOCKS_HELD=" ezquake-3.6....) ===> Exiting games/ezquake with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'patch': @: ${echo_msg:=echo}; : ${target:=patch}; for i in ; do eval...) >>> Ended at 1732722849.62 max_stuck=0.00/depends=6.91/show-prepare-results=9.71/patch=3.35 Error: job failed with 512 on localhost at 1732722849 >>> Building on localhost under games/ezquake BDEPENDS = [graphics/png;devel/jansson;archivers/minizip;audio/libsndfile;audio/speex;devel/pcre2;devel/sdl2;graphics/jpeg;devel/cmake;net/curl;devel/ninja] DIST = [games/ezquake:QW-Group-ezquake-source-3.6.5.tar.gz;games/ezquake:QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz] FULLPKGNAME = ezquake-3.6.5 RDEPENDS = [audio/libsndfile;graphics/png;archivers/minizip;devel/jansson;net/curl;devel/sdl2;graphics/jpeg;audio/speex;devel/pcre2] (Junk lock obtained for localhost at 1732724125.27) >>> Running depends in games/ezquake at 1732724125.34 last junk was in x11/kde-applications/kalzium /usr/sbin/pkg_add -aI -Drepair jpeg-3.0.4v0 libsndfile-1.2.2p0 minizip-4.0.7 sdl2-2.30.9p1 speex-1.2.1 was: /usr/sbin/pkg_add -aI -Drepair cmake-3.30.5v1 curl-8.11.0 jansson-2.14 jpeg-3.0.4v0 libsndfile-1.2.2p0 minizip-4.0.7 ninja-1.11.1p0v0 pcre2-10.37p2 png-1.6.44 sdl2-2.30.9p1 speex-1.2.1 /usr/sbin/pkg_add -aI -Drepair jpeg-3.0.4v0 libsndfile-1.2.2p0 minizip-4.0.7 sdl2-2.30.9p1 speex-1.2.1 >>> Running show-prepare-results in games/ezquake at 1732724130.19 ===> games/ezquake cmake-3.30.5v1 curl-8.11.0 jansson-2.14 jpeg-3.0.4v0 libsndfile-1.2.2p0 minizip-4.0.7 ninja-1.11.1p0v0 pcre2-10.37p2 png-1.6.44 sdl2-2.30.9p1 speex-1.2.1 (Junk lock released for localhost at 1732724130.47) distfiles size=1929325 >>> Running patch in games/ezquake at 1732724130.53 ===> games/ezquake ===> Patching for ezquake-3.6.5 ===> Applying OpenBSD patch patch-CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Set binary name to ezquake instead of ezquake-OpenBSD- | |Index: CMakeLists.txt |--- CMakeLists.txt.orig |+++ CMakeLists.txt -------------------------- Patching file CMakeLists.txt using Plan A... Reversed (or previously applied) patch detected! Assume -R? [y] Hunk #1 succeeded at 885. done ===> Applying OpenBSD patch patch-src_EX_browser_sources_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: src/EX_browser_sources.c |--- src/EX_browser_sources.c.orig |+++ src/EX_browser_sources.c -------------------------- Patching file src/EX_browser_sources.c using Plan A... Reversed (or previously applied) patch detected! Assume -R? [y] Hunk #1 succeeded at 36. Hunk #2 succeeded at 351. done ===> Applying OpenBSD patch patch-src_vid_sdl2_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |vid_software_palette 1 causes black screen when resizing game window | |see: |https://github.com/QW-Group/ezquake-source/issues/858 | |Index: src/vid_sdl2.c |--- src/vid_sdl2.c.orig |+++ src/vid_sdl2.c -------------------------- Patching file src/vid_sdl2.c using Plan A... Reversed (or previously applied) patch detected! Assume -R? [y] Hunk #1 succeeded at 226. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/ezquake at 1732724131.30 ===> games/ezquake ===> Generating configure for ezquake-3.6.5 ===> Configuring for ezquake-3.6.5 /usr/bin/perl /usr/ports/infrastructure/bin/pkg_subst -DGAMEDIR=/usr/local/share/ezquake -DMODCMAKE_BUILD_SUFFIX=-release.cmake -DARCH=arm64 -DBASE_PKGPATH=games/ezquake -DFLAVOR_EXT= -DFULLPKGNAME=ezquake-3.6.5 -DHOMEPAGE=https://ezquake.com/ -DLOCALBASE=/usr/local -DLOCALSTATEDIR=/var -DMACHINE_ARCH=aarch64 -DMAINTAINER=Tom\ Murphy\ \ -DPREFIX=/usr/local -DRCDIR=/etc/rc.d -DSYSCONFDIR=/etc -DTRUEPREFIX=/usr/local -DX11BASE=/usr/X11R6 -DPKGSTEM=ezquake -i -B /usr/obj/ports/ezquake-3.6.5 /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/EX_browser_sources.c -- The C compiler identification is Clang 16.0.6 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/obj/ports/ezquake-3.6.5/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Could NOT find Git (missing: GIT_EXECUTABLE) -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29.2") -- Version: 0.0.0-0-g00000000 (0~000000000) -- Link Time Optimization: Enabled -- Performing Test HAS_STRLCPY_STRLCAT_SIZE -- Performing Test HAS_STRLCPY_STRLCAT_SIZE - Success -- Performing Test HAS_FORMAT_TRUNCATION -- Performing Test HAS_FORMAT_TRUNCATION - Failed -- Performing Test HAS_PARENTHESIS -- Performing Test HAS_PARENTHESIS - Success -- Performing Test HAS_MISLEADING_INDENTATION -- Performing Test HAS_MISLEADING_INDENTATION - Success -- Performing Test HAS_TYPE_REDEFINITION -- Performing Test HAS_TYPE_REDEFINITION - Success -- Performing Test HAS_SHORTEN_64_TO_32 -- Performing Test HAS_SHORTEN_64_TO_32 - Success -- Found OpenGL: /usr/X11R6/lib/libGL.so.19.1 -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Checking for module 'expat' -- Found expat, version 2.6.4 -- Checking for module 'freetype2' -- Found freetype2, version 26.1.20 -- Checking for module 'libjpeg' -- Found libjpeg, version 3.0.4 -- Checking for module 'jansson' -- Found jansson, version 2.14 -- Checking for module 'minizip' -- Found minizip, version 4.0.7 -- Checking for module 'libpcre2-8' -- Found libpcre2-8, version 10.37 -- Checking for module 'libpng' -- Found libpng, version 1.6.44 -- Checking for module 'sdl2' -- Found sdl2, version 2.30.9 -- Checking for module 'sndfile' -- Found sndfile, version 1.2.2 -- Checking for module 'speex' -- Found speex, version 1.2.1 -- Checking for module 'speexdsp' -- Found speexdsp, version 1.2.1 -- Checking for module 'libcurl' -- Found libcurl, version 8.11.0 -- Checking for module 'zlib' -- Found zlib, version 1.3.1.1-motley -- Configuring done (57.8s) -- Generating done (0.5s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_ASM_COMPILER_AR CMAKE_ASM_COMPILER_RANLIB CMAKE_CXX_COMPILER_AR CMAKE_CXX_COMPILER_RANLIB CMAKE_Fortran_COMPILER_AR CMAKE_Fortran_COMPILER_RANLIB CMAKE_OBJCXX_COMPILER_AR CMAKE_OBJCXX_COMPILER_RANLIB CMAKE_OBJC_COMPILER_AR CMAKE_OBJC_COMPILER_RANLIB -- Build files have been written to: /usr/obj/ports/ezquake-3.6.5/build-aarch64 >>> Running build in games/ezquake at 1732724191.01 ===> games/ezquake ===> Building for ezquake-3.6.5 Change Dir: '/usr/obj/ports/ezquake-3.6.5/build-aarch64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 [1/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/common.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/common.glsl.c [2/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/constants.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/constants.glsl.c [3/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/draw_aliasmodel.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_aliasmodel.fragment.glsl.c [4/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/draw_aliasmodel.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_aliasmodel.vertex.glsl.c [5/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/draw_sprites.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_sprites.fragment.glsl.c [6/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/draw_sprites.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_sprites.vertex.glsl.c [7/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/draw_world.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_world.fragment.glsl.c [8/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/draw_world.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_world.vertex.glsl.c [9/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/fx_world_geometry.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/fx_world_geometry.fragment.glsl.c [10/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/fx_world_geometry.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/fx_world_geometry.vertex.glsl.c [11/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_circle.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_circle.fragment.glsl.c [12/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_circle.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_circle.vertex.glsl.c [13/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_image.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_image.fragment.glsl.c [14/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_image.geometry.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_image.geometry.glsl.c [15/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_image.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_image.vertex.glsl.c [16/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_line.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_line.fragment.glsl.c [17/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_line.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_line.vertex.glsl.c [18/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_polygon.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.fragment.glsl.c [19/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/hud_draw_polygon.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.vertex.glsl.c [20/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/lighting.compute.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/lighting.compute.glsl.c [21/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/lighting_copy.compute.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/lighting_copy.compute.glsl.c [22/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/post_process_screen.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/post_process_screen.fragment.glsl.c [23/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/post_process_screen.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/post_process_screen.vertex.glsl.c [24/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/simple.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple.fragment.glsl.c [25/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/simple.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple.vertex.glsl.c [26/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/simple3d.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple3d.fragment.glsl.c [27/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/simple3d.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple3d.vertex.glsl.c [28/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/common.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/common.glsl.c.o.d -o 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/usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_aliasmodel.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_aliasmodel.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_aliasmodel.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_aliasmodel.vertex.glsl.c [32/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_sprites.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_sprites.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_sprites.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_sprites.fragment.glsl.c [33/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_sprites.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_sprites.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_sprites.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_sprites.vertex.glsl.c [34/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable 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CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_world.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_world.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/draw_world.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/draw_world.vertex.glsl.c [36/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/fx_world_geometry.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/fx_world_geometry.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/fx_world_geometry.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/fx_world_geometry.fragment.glsl.c [37/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/fx_world_geometry.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/fx_world_geometry.vertex.glsl.c.o.d 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[40/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_image.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_image.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_image.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_image.fragment.glsl.c [41/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall 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-Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_line.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_line.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_line.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_line.fragment.glsl.c [44/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_line.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_line.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_line.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_line.vertex.glsl.c [45/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.fragment.glsl.c [46/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/hud_draw_polygon.vertex.glsl.c [47/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/lighting.compute.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/lighting.compute.glsl.c.o.d -o 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/usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/post_process_screen.fragment.glsl.c [50/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/post_process_screen.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/post_process_screen.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/post_process_screen.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/post_process_screen.vertex.glsl.c [51/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple.fragment.glsl.c [52/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple.vertex.glsl.c [53/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple3d.fragment.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple3d.fragment.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple3d.fragment.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple3d.fragment.glsl.c [54/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -MD -MT CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple3d.vertex.glsl.c.o -MF CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple3d.vertex.glsl.c.o.d -o CMakeFiles/shaders_modern.dir/shaders_modern.dir/resources/src/glsl/simple3d.vertex.glsl.c.o -c /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_modern.dir/resources/src/glsl/simple3d.vertex.glsl.c [55/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_aliasmodel_shadow.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_aliasmodel_shadow.fragment.glsl.c [56/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_aliasmodel_shadow.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_aliasmodel_shadow.vertex.glsl.c [57/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_aliasmodel_shell.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_aliasmodel_shell.fragment.glsl.c [58/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_aliasmodel_shell.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_aliasmodel_shell.vertex.glsl.c [59/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_aliasmodel_std.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_aliasmodel_std.fragment.glsl.c [60/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_aliasmodel_std.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_aliasmodel_std.vertex.glsl.c [61/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_caustics.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_caustics.fragment.glsl.c [62/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_caustics.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_caustics.vertex.glsl.c [63/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_draw_sprites.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_draw_sprites.fragment.glsl.c [64/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_draw_sprites.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_draw_sprites.vertex.glsl.c [65/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_hud_images.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_hud_images.fragment.glsl.c [66/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_hud_images.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_hud_images.vertex.glsl.c [67/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_post_process_screen.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_post_process_screen.fragment.glsl.c [68/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_post_process_screen.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_post_process_screen.vertex.glsl.c [69/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_sky.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_sky.fragment.glsl.c [70/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_sky.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_sky.vertex.glsl.c [71/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_turbsurface.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_turbsurface.fragment.glsl.c [72/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_turbsurface.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_turbsurface.vertex.glsl.c [73/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_world_drawflat.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_world_drawflat.fragment.glsl.c [74/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_world_drawflat.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_world_drawflat.vertex.glsl.c [75/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_world_secondpass.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_world_secondpass.fragment.glsl.c [76/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_world_secondpass.vertex.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_world_secondpass.vertex.glsl.c [77/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && /usr/local/bin/cmake -P /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/cmake/ResourceCompiler.cmake /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc/glc_world_textured.fragment.glsl /usr/obj/ports/ezquake-3.6.5/build-aarch64/shaders_classic.dir/resources/src/glsl/glc/glc_world_textured.fragment.glsl.c [78/389] cd /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/glsl/glc && 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-I/usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/qwprot/src -isystem /usr/local/include -isystem /usr/local/include/SDL2 -isystem /usr/X11R6/include -isystem /usr/local/include/opus -isystem /usr/local/include/libpng16 -isystem /usr/local/include/minizip -isystem /usr/X11R6/include/freetype2 -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -D_REENTRANT -MD -MT CMakeFiles/ezquake.dir/src/r_brushmodel_bspx.c.o -MF CMakeFiles/ezquake.dir/src/r_brushmodel_bspx.c.o.d -o CMakeFiles/ezquake.dir/src/r_brushmodel_bspx.c.o -c /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_bspx.c [308/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -DBUILDSTRING=\"OpenBSD\" -DCPUSTRING=\"aarch64\" -DEZ_FREETYPE_SUPPORT -DEZ_FREETYPE_SUPPORT_STATIC -DJSS_CAM -DPCRE2_CODE_UNIT_WIDTH=8 -DRENDERER_OPTION_CLASSIC_OPENGL -DRENDERER_OPTION_MODERN_OPENGL -DREVISION=0 -DUSE_PR2 -DVERSION="\"0~000000000\"" -DWITH_JPEG -DWITH_NQPROGS -DWITH_PNG -DWITH_SPEEX -DWITH_ZIP -DWITH_ZLIB -I/usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/qwprot/src -isystem /usr/local/include -isystem /usr/local/include/SDL2 -isystem /usr/X11R6/include -isystem /usr/local/include/opus -isystem /usr/local/include/libpng16 -isystem /usr/local/include/minizip -isystem /usr/X11R6/include/freetype2 -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -D_REENTRANT -MD -MT CMakeFiles/ezquake.dir/src/r_brushmodel_load.c.o -MF CMakeFiles/ezquake.dir/src/r_brushmodel_load.c.o.d -o CMakeFiles/ezquake.dir/src/r_brushmodel_load.c.o -c /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_load.c /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_load.c:155:22: warning: implicit conversion from 'int' to 'float' changes value from 999999999 to 1.0E+9 [-Wimplicit-const-int-float-conversion] mins[0] = mins[1] = BRUSHMODEL_MAX_SURFACE_EXTENTS; ~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel.h:59:40: note: expanded from macro 'BRUSHMODEL_MAX_SURFACE_EXTENTS' #define BRUSHMODEL_MAX_SURFACE_EXTENTS +999999999 ^~~~~~~~~~ /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_load.c:156:22: warning: implicit conversion from 'int' to 'float' changes value from -999999999 to -1.0E+9 [-Wimplicit-const-int-float-conversion] maxs[0] = maxs[1] = BRUSHMODEL_MIN_SURFACE_EXTENTS; ~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel.h:60:40: note: expanded from macro 'BRUSHMODEL_MIN_SURFACE_EXTENTS' #define BRUSHMODEL_MIN_SURFACE_EXTENTS -999999999 ^~~~~~~~~~ 2 warnings generated. [309/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -DBUILDSTRING=\"OpenBSD\" -DCPUSTRING=\"aarch64\" -DEZ_FREETYPE_SUPPORT -DEZ_FREETYPE_SUPPORT_STATIC -DJSS_CAM -DPCRE2_CODE_UNIT_WIDTH=8 -DRENDERER_OPTION_CLASSIC_OPENGL -DRENDERER_OPTION_MODERN_OPENGL -DREVISION=0 -DUSE_PR2 -DVERSION="\"0~000000000\"" -DWITH_JPEG -DWITH_NQPROGS -DWITH_PNG -DWITH_SPEEX -DWITH_ZIP -DWITH_ZLIB -I/usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/qwprot/src -isystem /usr/local/include -isystem /usr/local/include/SDL2 -isystem /usr/X11R6/include -isystem /usr/local/include/opus -isystem /usr/local/include/libpng16 -isystem /usr/local/include/minizip -isystem /usr/X11R6/include/freetype2 -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size 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-DVERSION="\"0~000000000\"" -DWITH_JPEG -DWITH_NQPROGS -DWITH_PNG -DWITH_SPEEX -DWITH_ZIP -DWITH_ZLIB -I/usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/qwprot/src -isystem /usr/local/include -isystem /usr/local/include/SDL2 -isystem /usr/X11R6/include -isystem /usr/local/include/opus -isystem /usr/local/include/libpng16 -isystem /usr/local/include/minizip -isystem /usr/X11R6/include/freetype2 -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -D_REENTRANT -MD -MT CMakeFiles/ezquake.dir/src/r_brushmodel_textures.c.o -MF CMakeFiles/ezquake.dir/src/r_brushmodel_textures.c.o.d -o CMakeFiles/ezquake.dir/src/r_brushmodel_textures.c.o -c /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_textures.c [312/389] /usr/obj/ports/ezquake-3.6.5/bin/cc -DBUILDSTRING=\"OpenBSD\" -DCPUSTRING=\"aarch64\" -DEZ_FREETYPE_SUPPORT -DEZ_FREETYPE_SUPPORT_STATIC -DJSS_CAM -DPCRE2_CODE_UNIT_WIDTH=8 -DRENDERER_OPTION_CLASSIC_OPENGL -DRENDERER_OPTION_MODERN_OPENGL -DREVISION=0 -DUSE_PR2 -DVERSION="\"0~000000000\"" -DWITH_JPEG -DWITH_NQPROGS -DWITH_PNG -DWITH_SPEEX -DWITH_ZIP -DWITH_ZLIB -I/usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/qwprot/src -isystem /usr/local/include -isystem /usr/local/include/SDL2 -isystem /usr/X11R6/include -isystem /usr/local/include/opus -isystem /usr/local/include/libpng16 -isystem /usr/local/include/minizip -isystem /usr/X11R6/include/freetype2 -O2 -pipe -DNDEBUG -flto=thin -std=gnu89 -Wall -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast -Wno-strict-aliasing -Wno-deprecated-declarations -fvisibility=hidden -Werror=format -Werror=strict-prototypes -Werror=old-style-definition -Werror=unused-function -Werror=unused-variable -Werror=strlcpy-strlcat-size -Wno-parentheses -Wno-misleading-indentation -Wno-typedef-redefinition -Wno-shorten-64-to-32 -D_REENTRANT -MD -MT CMakeFiles/ezquake.dir/src/r_brushmodel_warpsurfaces.c.o -MF CMakeFiles/ezquake.dir/src/r_brushmodel_warpsurfaces.c.o.d -o CMakeFiles/ezquake.dir/src/r_brushmodel_warpsurfaces.c.o -c /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_warpsurfaces.c /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_warpsurfaces.c:38:32: warning: implicit conversion from 'int' to 'vec_t' (aka 'float') changes value from 999999999 to 1.0E+9 [-Wimplicit-const-int-float-conversion] mins[0] = mins[1] = mins[2] = BRUSHMODEL_MAX_SURFACE_EXTENTS; ~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel.h:59:40: note: expanded from macro 'BRUSHMODEL_MAX_SURFACE_EXTENTS' #define BRUSHMODEL_MAX_SURFACE_EXTENTS +999999999 ^~~~~~~~~~ /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel_warpsurfaces.c:39:32: warning: implicit conversion from 'int' to 'vec_t' (aka 'float') changes value from -999999999 to -1.0E+9 [-Wimplicit-const-int-float-conversion] maxs[0] = maxs[1] = maxs[2] = BRUSHMODEL_MIN_SURFACE_EXTENTS; ~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/src/r_brushmodel.h:60:40: note: expanded from macro 'BRUSHMODEL_MIN_SURFACE_EXTENTS' #define BRUSHMODEL_MIN_SURFACE_EXTENTS -999999999 ^~~~~~~~~~ 2 warnings generated. 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CMakeFiles/ezquake.dir/src/glc_main.c.o CMakeFiles/ezquake.dir/src/glc_matrix.c.o CMakeFiles/ezquake.dir/src/glc_md3.c.o CMakeFiles/ezquake.dir/src/glc_misc.c.o CMakeFiles/ezquake.dir/src/glc_particles.c.o CMakeFiles/ezquake.dir/src/glc_performance.c.o CMakeFiles/ezquake.dir/src/glc_sdl.c.o CMakeFiles/ezquake.dir/src/glc_sky.c.o CMakeFiles/ezquake.dir/src/glc_sprite3d.c.o CMakeFiles/ezquake.dir/src/glc_state.c.o CMakeFiles/ezquake.dir/src/glc_surf.c.o CMakeFiles/ezquake.dir/src/glc_turb_surface.c.o CMakeFiles/ezquake.dir/src/glc_vao.c.o CMakeFiles/ezquake.dir/src/glc_warp.c.o -o ezquake-openbsd-aarch64 -Wl,-z,origin,-rpath,/usr/X11R6/lib:/usr/local/lib: /usr/X11R6/lib/libGL.so.19.1 /usr/lib/libm.so.10.1 /usr/lib/libz.so.7.1 /usr/local/lib/libcurl.so.26.29 /usr/lib/libexpat.so.15.0 /usr/local/lib/libjpeg.so.71.0 /usr/local/lib/libpcre2-8.so.0.6 /usr/local/lib/libSDL2.so.0.15 /usr/local/lib/libjansson.so.4.2 /usr/local/lib/libsndfile.so.7.0 /usr/local/lib/libpng.so.18.0 /usr/local/lib/libminizip.so.3.1 /usr/X11R6/lib/libfreetype.so.30.4 /usr/local/lib/libspeex.so.8.0 /usr/local/lib/libspeexdsp.so.1.1 -lpthread -Wl,-rpath-link,/usr/X11R6/lib:/usr/local/lib && cd /usr/obj/ports/ezquake-3.6.5/build-aarch64 && /usr/local/bin/cmake --install /usr/obj/ports/ezquake-3.6.5/build-aarch64 --strip --config Release ld: warning: net_chan.c(lto.tmp:(Netchan_Init)): warning: rand() may return deterministic values, is that what you want? ld: warning: cmd.c(lto.tmp:(Cmd_Exec_f)): warning: sprintf() is often misused, please use snprintf() ld: warning: cmd.c(lto.tmp:(Cmd_TokenizeStringEx2)): warning: strcpy() is almost always misused, please use strlcpy() ld: warning: utils.c(lto.tmp:(str_repeat)): warning: strcat() is almost always misused, please use strlcat() -- Installing: /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/ezquake-openbsd-aarch64 -- Set non-toolchain portion of runtime path of "/usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/ezquake-openbsd-aarch64" to "/usr/X11R6/lib:/usr/local/lib" >>> Running fake in games/ezquake at 1732724843.35 ===> games/ezquake ===> Faking installation for ezquake-3.6.5 /usr/obj/ports/ezquake-3.6.5/bin/install -c -s -m 755 /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/ezquake /usr/obj/ports/ezquake-3.6.5/fake-aarch64/usr/local/bin install: /usr/obj/ports/ezquake-3.6.5/ezquake-source-3.6.5/ezquake: No such file or directory *** Error 1 in games/ezquake (Makefile:42 'do-install') *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3149 '/usr/obj/ports/ezquake-3.6.5/fake-aarch64/.fake_done': @cd /usr...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'fake': @lock=ezquake-3.6.5; export _LOCKS_HELD=" ezquake-3.6.5...) ===> Exiting games/ezquake with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'fake': @: ${echo_msg:=echo}; : ${target:=fake}; for i in ; do eval $...) >>> Ended at 1732724844.19 max_stuck=215.18/depends=4.88/show-prepare-results=0.32/patch=0.77/configure=59.68/build=652.37/fake=0.88 Error: job failed with 512 on localhost at 1732724844